Feitan vs Hisoka: Phantom Troupe Showdown

The Phantom Troupe counts among its members some of the most dangerous fighters in Hunter x Hunter. Among them, two stand out for sheer combat lethality: Feitan, the torturer whose rage becomes literal fire, and Hisoka, the battle-obsessed magician who infiltrated the Troupe for his own amusement. They’ve sparred before—coin flips to decide who fights—but never truly clashed.
If the Troupe’s deadliest fighters actually went all out, who walks away?
Feitan Portor: Powers & Abilities

Key Abilities
Feitan serves as the Phantom Troupe’s torturer, a role that tells you everything about his personality. He’s sadistic, patient, and skilled enough to extract pain from the most resilient targets. His combat style reflects this—he inflicts damage methodically until his Hatsu activates.
Expert Speed: Among the Troupe’s fastest members. During their coin flip battles with Zazan’s squad, Feitan was considered for the strongest opponents specifically because of his speed. He blitzed fighters before they could react.
Sword Mastery: Feitan wields an umbrella concealing a blade, using precise swordsmanship in combat. His strikes target vital points with expert accuracy, reflecting his torturer’s knowledge of anatomy.
Ko Strikes: Feitan concentrates all his aura into single attacks, delivering devastating point damage. His Ko punches and sword thrusts carry enough force to critically damage enhancer-level opponents.
Pain Packer (Hatsu): Feitan’s signature ability transmutes pain he’s received into flame-based attacks. The more damage Feitan takes, the more powerful Pain Packer becomes. This creates an unusual dynamic where hurting Feitan makes him more dangerous.
Rising Sun: Pain Packer’s most powerful form creates a miniature sun that incinerates everything in the area. The temperature is so extreme that Feitan requires conjured armor to survive his own attack. Anyone caught in the radius without similar protection dies instantly.
High Pain Tolerance: As a torturer who regularly receives injuries in combat to fuel Pain Packer, Feitan handles damage that would incapacitate normal fighters. He continues fighting efficiently while wounded.
Best Feats
- Killed Chimera Ant Squadron Leader Zazan, who enhanced Troupe members couldn’t defeat
- Rising Sun incinerated Zazan despite her hardened carapace
- Matched Zazan’s speed despite her being physically superior
- Survived sustained damage from Zazan’s attacks to charge Pain Packer
- Considered among the Troupe’s strongest combatants
- His torturer reputation suggests countless off-screen victories
- Phinks noted Feitan was “rusty” during Zazan fight, implying higher potential
Hisoka Morow: Powers & Abilities

Key Abilities
Hisoka is the Troupe’s most unpredictable element—a member who joined solely to find opponents worth killing. His combat style combines transmutation, manipulation of distance, and psychological warfare into a fighting system that’s almost impossible to prepare for.
Bungee Gum: Hisoka’s primary ability transmutes his aura into a substance with properties of rubber and gum. This ridiculously versatile technique can stick to surfaces, retract, stretch, and maintain attachment even when not actively controlled. Hisoka weaponizes this in countless ways.
Texture Surprise: A conjured ability that applies textures to flat surfaces. Hisoka uses this for disguise, misdirection, and hiding his abilities mid-combat. He’s concealed severed limbs, changed his appearance, and created diversions with this technique.
Playing Card Proficiency: Enhanced with Shu, Hisoka’s cards become lethal projectiles. He can control their trajectories using Bungee Gum, creating attacks from unexpected angles after apparent misses.
Close Combat Mastery: Beyond his Nen abilities, Hisoka is an expert martial artist. He fights gracefully, uses misdirection in physical exchanges, and positions himself advantageously before opponents realize it.
Post-Death Enhancement: After dying against Chrollo and resurrecting via Bungee Gum, Hisoka demonstrated even greater capabilities. His already formidable skills sharpened through experiencing actual death.
Combat Perception: Hisoka reads opponents quickly, identifying patterns, weaknesses, and personality traits he can exploit. He baited Kastro into overusing his clone, recognized Gon’s potential instantly, and understood Chrollo’s strategy progressively.
Best Feats
- Survived and resurrected from death against Chrollo
- Killed Kortopi and Shalnark immediately after resurrection
- Fought Chrollo’s multi-ability strategy for extended period
- Passed Hunter Exam without using Nen against Nen users
- Defeated Gotoh, a senior Zoldyck butler, decisively
- Matched Phantom Troupe members in arm wrestling
- His reputation concerns even Illumi and Silva Zoldyck
Battle Analysis
Speed
Feitan is considered fast even among the Troupe elite. He blitzed Zazan despite her Chimera Ant enhancements and was selected for speed-dependent fights.
Hisoka doesn’t rely on raw speed but controls distance masterfully with Bungee Gum. He can close gaps instantly or create distance by retracting attached gum. Effective speed matters more than foot speed.
Edge: Slight Feitan — In pure foot speed, Feitan likely wins. But Hisoka’s Bungee Gum manipulation means speed isn’t as decisive as it seems.
Power
Feitan’s Pain Packer scales with damage received. Minimum damage means weak output. Significant damage means Rising Sun. The power ceiling is enormous but conditional.
Hisoka’s power comes from technique rather than raw force. His strikes are precise rather than overwhelming. He defeats opponents through positioning, not overpowering.
Edge: Feitan (conditional) — Rising Sun’s power dwarfs anything in Hisoka’s arsenal. But Hisoka’s strategy specifically avoids scenarios where opponents can charge ultimate abilities.
Durability
Feitan deliberately takes damage to fuel Pain Packer. His durability isn’t exceptional—he survives through pain tolerance and armor conjuration rather than tanking hits.
Hisoka demonstrated he can survive death itself, using Bungee Gum to restart his heart post-mortem. His combat durability is moderate, but his survival capability is unprecedented.
Edge: Hisoka — The resurrection feat alone shows survival capacity beyond normal parameters.
Hax/Special Abilities
Feitan’s Pain Packer requires damage to activate. If he can’t get hurt, he can’t use his trump card. Against opponents who recognize this, the ability becomes a liability.
Hisoka’s Bungee Gum is universally applicable—attachment, movement, traps, manipulation. Texture Surprise adds deception. His abilities work against every opponent type without conditions.
Edge: Hisoka — Unconditional versatility beats powerful but conditional abilities. Hisoka’s toolkit works regardless of circumstances.
The Verdict: Who Wins?

Hisoka wins. His strategic mind counters Feitan’s power ceiling perfectly.
This matchup creates a fascinating tactical problem: Feitan needs damage to access his best abilities. Hisoka specializes in dealing damage while avoiding sustained exchanges. The Troupe’s torturer faces a magician who won’t let himself be caught.
Here’s how the fight develops:
Opening Exchanges: Feitan attempts his usual blitz approach. His speed gives initial success—he lands cuts and strikes. But Hisoka’s Bungee Gum creates distance unpredictably. Feitan pursues, finds himself pulled off-balance by attachments he didn’t notice. Hisoka’s misdirection keeps Feitan from controlling the pace.
Mid-Fight Shift: Feitan realizes Hisoka is avoiding sustained damage rather than trying to overpower him. The torturer increases aggression, deliberately creating exchanges where both fighters take hits. Damage accumulates on both sides.
Pain Packer Activation: Feitan has taken enough damage. His armor forms. The temperature rises. Now Hisoka faces the real threat.
But here’s the problem: Hisoka has been attaching Bungee Gum throughout the fight. When Rising Sun activates, Hisoka yanks himself away at high speed using pre-positioned attachments. He anticipated the environmental attack and prepared escape routes.
Endgame: Rising Sun’s range is devastating but finite. Hisoka survives outside its radius. Feitan, having used his trump card, now faces a relatively undamaged Hisoka who knows all his capabilities.
The return engagement favors Hisoka. Feitan’s best move is spent. His injuries remain. Hisoka fights damaged opponents masterfully—it’s his specialty. Cards become lethal against a slowing target. Bungee Gum manipulates a fatigued fighter. The magician closes the show.
Winner: Hisoka Morow (High Difficulty)
Feitan’s Pain Packer is genuinely terrifying. Against most opponents, taking damage to fuel an ultimate ability works because they can’t avoid damaging him. But Hisoka’s combat philosophy is different. He controls distance, times his attacks, and never commits to brawls he doesn’t choose.
The torturer meets someone he can’t torture effectively. The battle addict meets someone whose rage makes them predictable. Hisoka’s versatility, planning, and willingness to survive patiently trump Feitan’s explosive power.
Related: Phantom Troupe Power Rankings, Hisoka vs Chrollo: Complete Breakdown, Hunter x Hunter’s Most Dangerous Nen Users