Ban vs Escanor: Seven Deadly Sins Battle

Ban vs Escanor: Seven Deadly Sins Battle

Split battle image
Split battle image

The Seven Deadly Sins feature characters with power scales ranging from “strong human” to “literally the sun incarnate.” Among them, Ban and Escanor represent two completely different philosophies of power. Ban is unkillable—a man who discarded immortality but retains centuries of experience and power stolen from the Demon King himself. Escanor was unbeatably powerful—but only for one minute per day.

This matchup asks a crucial question: does it matter how hard you hit if your opponent can’t die? And does immortality matter against someone who literally channels the sun?

Ban: Powers & Abilities

Ban action shot
Ban action shot

Key Abilities

Ban earned his place among the Sins through sheer inability to stay dead. His millennia in Purgatory turned that persistence into genuine power—power that let him fight the Demon King himself.

Former Immortality: For most of the series, Ban couldn’t die. Any wound healed instantly. Decapitation, incineration, complete bodily destruction—nothing stuck. He gave up this immortality to revive Elaine, but the experience of countless “deaths” remains.

Snatch: Ban’s signature ability steals physical attributes from opponents—speed, strength, stamina. Against powerful enemies, this potentially closes any power gap. Stolen power adds to his own, making him progressively stronger as fights continue.

Purgatory Enhancement: Spending over a thousand years in Purgatory—where the Demon King resides—forced Ban to grow powerful enough to survive there. When he returned, his base power had increased exponentially.

Physical Combatant: Ban fights with his Sacred Treasure Courechouse, a three-section staff, plus expert hand-to-hand combat. His style emphasizes speed and precision over raw power.

Hunter Fest: An advanced version of Snatch that affects all living things in an area, continuously draining their power. Against multiple opponents or in extended fights, this tips attrition decisively.

Stolen Demon King Power: Ban absorbed power directly from the Demon King during their Purgatory battles. This represents some of the highest energy ever contained in a Sins character.

Best Feats

  • Survived thousands of years in Purgatory against the Demon King
  • His attacks hurt the Demon King—one of the two most powerful beings in existence
  • Kept pace with Demon King-possessed Meliodas
  • Regenerated from complete bodily destruction countless times (when immortal)
  • Stole enough power from multiple Holy Knights to match them simultaneously
  • His Snatch worked on opponents far above his base power level
  • Retained demon-tier power even after losing immortality

Escanor: Powers & Abilities

Escanor action shot
Escanor action shot

Key Abilities

Escanor’s power literally comes from the sun. At night, he’s the weakest Sin—barely able to lift his own weapon. At noon, he’s briefly the strongest being in the world. This curse of extremes defined both his tragedy and his glory.

Sunshine: The Grace given to Escanor makes his power scale with the sun’s position. Starting from near-zero at midnight, he grows continuously until reaching “The One” at high noon—then declines until nightfall.

The One: For one minute at noon, Escanor transcends normal power scales. In this form, he casually overwhelmed Assault Mode Meliodas and matched the Demon King briefly. The One isn’t just strong—it’s conceptually superior, representing “invincible” rather than merely “powerful.”

Cruel Sun: Escanor creates a miniature sun that he can throw, expand, or sustain as a continuous heat source. The temperature scales with his power—at noon, this sun approaches stellar heat.

Divine Axe Rhitta: His Sacred Treasure absorbs and stores sunlight, letting Escanor access more power than the time of day would normally provide. It also channels his attacks.

Pride: Escanor’s psychological state affects his power. His absolute self-confidence at noon isn’t just personality—it’s part of his ability. This pride makes him functionally immune to intimidation or despair-based effects.

Ultimate Form: Against the Demon King, Escanor burned through his own life to maintain The One beyond its one-minute limit. This killed him but demonstrated power beyond anything else shown.

Best Feats

  • One-shot Galand, an elite demon commandment, during daytime
  • Defeated Estarossa (Mael) who had previously overwhelmed Meliodas
  • Matched and briefly overpowered Assault Mode Meliodas
  • His presence alone burned Commandments who approached him
  • Cruel Sun at noon destroyed significant portions of the landscape
  • In The One, casually dismissed attacks from multiple Commandments
  • Chose to sacrifice his life against the Demon King, dealing critical damage

Battle Analysis

Speed

Ban’s Purgatory training enhanced all physical stats. He matched the Demon King in combat speed—one of the fastest beings in existence. His Snatch also works faster than opponents can react.

Escanor at noon moves faster than Commandments can track. His speed scales with power, meaning The One Escanor is faster than measurable. However, outside The One, his speed drops significantly.

Edge: Time-Dependent — At noon, Escanor is faster. At other times, Ban is consistently faster. The One specifically might outpace Ban’s reactions.

Power

Ban with stolen Demon King power hits at near-Demon-King level. This places him among the strongest characters in Seven Deadly Sins. His power is consistent regardless of time.

Escanor at noon—specifically The One—outputs power that matched the Demon King directly. However, this lasts one minute. Outside that window, his power varies from significant to near-zero.

Edge: Escanor (The One only) — During that one minute, Escanor hits harder than Ban can match. The other 23 hours and 59 minutes favor Ban.

Durability

Ban without immortality still possesses enhanced durability from Purgatory training. He’s not one-shot material. However, he can now die permanently—unlike his immortal days.

Escanor has durability scaling with his power. At noon, attacks that would kill others barely scratch him. At night, he’s fragile. The inconsistency is both his greatest strength and weakness.

Edge: Contextual — At noon, Escanor tanks everything. At other times, Ban’s Purgatory-enhanced body is more reliable.

Hax/Special Abilities

Ban’s Snatch is his win condition. If he can steal Escanor’s power—including Sunshine—the fight ends immediately. However, whether Snatch affects a Grace (divine power) is unclear.

Escanor’s Sunshine is automatic—he doesn’t control it. Cruel Sun provides ranged options and area denial. Pride makes him immune to willpower-breaking effects.

Edge: Ban (if Snatch works), Escanor (if Snatch fails) — This interaction decides everything. Snatch working on Sunshine makes Ban win. Snatch failing makes noon Escanor win.

The Verdict: Who Wins?

Battle scene
Battle scene

Ban wins—with conditions. Escanor wins—with different conditions.

This matchup is genuinely conditional on timing and ability interaction. Let’s break down scenarios:

Scenario 1: Fight starts at noon

Escanor immediately accesses The One. For one minute, he’s untouchable—power beyond what Ban can match even with Purgatory enhancement. If Escanor lands clean hits during this minute, Ban takes devastating damage.

However: One minute isn’t long enough to kill Purgatory-enhanced Ban. Even without immortality, Ban survived sustained combat against the Demon King. Escanor’s window closes. His power drops. Now Ban fights a weakening opponent while himself remaining at consistent power.

Scenario 2: Fight starts at night

Night Escanor is nearly powerless—a thin, timid man who struggles with his own axe. Ban defeats him effortlessly before dawn even approaches. This isn’t a fight; it’s an execution.

Scenario 3: Fight starts mid-day (not noon)

Escanor has significant power but not The One. Ban’s Purgatory enhancement likely matches or exceeds daytime Escanor outside the noon minute. Snatch begins draining Escanor’s growing power. As noon approaches, Ban has stolen enough that even The One might not be full power.

The Snatch question:

If Snatch can steal Sunshine—or steal power boosted by Sunshine—Ban’s victory becomes certain in any non-noon scenario. He simply drains Escanor while staying out of direct confrontation until his opponent has nothing left.

If Snatch can’t affect divine Graces, Ban loses at noon but wins elsewhere.

Given that Snatch worked on demons, Commandments, and even the Demon King’s power, there’s no clear reason it wouldn’t affect Sunshine.

Final Verdict: Ban wins majority scenarios.

Winner: Ban (7/10 matchups)

Here’s the math: 24 hours in a day. One minute is The One. Maybe 4-5 hours around noon are dangerous for Ban. The other 19+ hours, Ban wins decisively.

Even at noon, Ban’s Purgatory durability means surviving The One is possible—then fighting a rapidly weakening Escanor afterward.

Escanor is dramatically more powerful at his peak. But peaks that last one minute can’t defeat someone who spent millennia in combat hell. Ban’s consistency beats Escanor’s spike.

The Lion Sin of Pride shines brightest—but the Fox Sin of Greed simply waits for the sun to set.


Related: Seven Deadly Sins Power Rankings, Meliodas vs Escanor: Who’s Stronger?, Ban’s Complete Power Evolution